As you know, Assassin’s Creed is headed to PC in April. The game will be almost a straight port from the console version, but also have a few slight differences. To help better understand what’s new and what’s been changed in Assassin’s Creed, Ubisoft released a Q&A with Charles Beauchemin, Assassin’s Creed developer. He details the four new investigation types (archer assassination, rooftop race challenge, merchant stand destruction challenge and escort challenge), system requirements, guards AI and more.
The following are a couple of questions, but if you want the whole list, please visit here.
In your opinion, what is the average machine needed to play the game ?
Any dual-core machine running at 2.2GHz and over with a decent graphic card (such as a ATi HD2600 or a NVidia 8600) will give great performances.
Our minimum requirement is a Pentium D 2.4GHz or a AMD X2 Athlon 3800+, equipped with a Shader Model 3.0 card (ATi X1300 and better, NVidia 6600 and better).
How are the X360 achievements translated to the PC version ?
You can still collect flags and templars but there is no achievement in the PC version.
It’s been said quite a few times that the AI on guards and on the crowd was not always as “ideal†as promised : have you managed to, improve this on the PC version ?
We modified the reaction of guards in certain occasions. Blending when close to a dead body doesn’t work anymore; guards will spot you if you stay too close. Also, the reaction of the guards to stealth assassination is now based on the number of NPC around you making it more realistic. If there is no one around you, guards will spot you much faster and if the crowd is bigger, you won’t be spotted that fast.

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